The tribe assigned to guard Soul Calibur recognized this and sealed the sword's will away, implementing rules to safeguard against the possibility that Soul Calibur's similarities to Soul Edge ran deeper than reading its wielder's soul and shapeshifting. Created from half of Algol's soul, the ritual was flawed due to Algol's lust for power, giving rise to a will that was similar in nature to Soul Edge's own. She is also capable of flight and ice crystal manipulation, creating as many spiked ice crystals as she wishes and trapping foes inside large ice crystals.ĭue to her existing as a spirit her height and weight are impossible to measure.Įlysium is the entity that guides the wielder of the Soul Calibur, "born" from the purification ritual that created Soul Calibur. If needed, she can possess whoever wields Soul Calibur and fight using their body (as long as she is in control, one of the host's arms is crystallized), allowing them to use the sword's full power. She can also transport herself and her opponent into Astral Chaos, and can protect people within this realm. Elysium can perfectly mimic and improve upon any fighting style used by a female, as well as morph Soul Calibur into a form matching the fighting styles. She has long, braided hair with a blue bow, and is in general very similar to Sophitia.ĭespite the feminine appearance, Elysium possesses no true sex, only choosing to present 'herself' in a female shape (Elysium claims that she is perceived in this fashion by Patroklos out of his own choosing, modeling her after Sophitia, who is his mother).ĭue to being the spirit of Soul Calibur, Elysium is incredibly powerful. She has two long sparkling wings on her back. On her head, she wears a gold and glass helmet with four wings and a diamond. And a cloth on her left arm, and a gold bracelet on her right wrist. She wears a Greek cloth solea on her feet. She also wears a semi-transparent miniskirt over white 'panties'. She wears a white cloth covering her cleavage, under a semi-transparent sheet. a major clue that she was Amy all along.She is wearing revealing attire, similar to a Greek goddess. Fun Fact: When Raphael fights Viola in SC5, his introduction and winning dialogue is different. "amnesia" storyline was one of the better story elements of the series in recent times. The fact that Viola turned out to be Amy was a pretty cool story element (revealed later in SC6). She canĭefinitely be annoying to fight against note. Magical orb and claw is very fleshed out and awesome to watch in motion. Mode, but otherwise, she's got a cool look. Her visual design looks it could've been made in SC3's or SC4's Create-a-character While I'm slightly disappointed to see Soul Calibur taking a bigger step in theįantasy direction, I have to admit Viola is a pretty cool character. ![]() In Soul Calibur VI, it is revealed that Viola's true identity isįighting game buff, Viola should immediately make you think of Samurai Shodown's Amakusa. Their journey would continue for some time, As travelingĬompanions, they made for an odd pair: a werewolf and a fortune-teller, both Inhuman powers that forced them to journey through life alone. They were kindred spirits, he said, both of them blessed and burdened with Were so barren that she couldn't empathize with other people-they didn'tĮven feel real to her. Simply tell her patrons what she knew they wanted to hear. Nomad, traveling from one city to the next. Viola's predictions always led to hatred and resentment, so she lived as a Viola could see deep within a person's soul. Occupation when you actually tell the truth. ![]() Long-she didn't stay anywhere long fortune-telling can be a dangerous ![]() Bustling city, Viola quietly plied her trade.
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